The combat in this is... just wrong. I might be doing something wrong but there was no indication to me there was (no instructions in the tutorial). But the enemy's attacks ALWAYS hit, so you just lose health, and there seems to be no way to heal (I couldn't use those red blood things at all because im assuming they're health potions of some kind), so by the time I got to the big red boss (by just running and picking up the flowers and not actually fighting the enemies), I was on too little of health to kill him at all.
To make it better, make the combat better please. No one likes seeing their character stand in one spot as they take damage and they just click to deal damage. I'd personally:
Up the players damage
Add a blocking feature to negate the spell attacks if timed right
Take away the BS auto tracking on attacks
Fix the camera angle (i felt locked WAY too much, make it feel a bit more free)
And reduce the sound of that waterfall (better yet add a sound control option in the game)
Other notes, as people have said the dialogue is a bit odd. It feels forced and linear. Also on my game my character had black holes of nothingness for eyes. And dying ended with my character sitting on the floor and nothing else, meaning I had to quit and start it again to try again.
It looks like it has some potential but It is crushingly bad, to the point where I don't want to try to get anywhere in it. I like the art style and the vision you seem to have, but needs some MAJOR tweaks before it can be considered an alpha. I know its easy for me to complain and hard for you to implement, but these are my thoughts and I hope you either take them into consideration or at least hear it out.
I wish the best to you and hope this can become a fun game.
Promising! Love the art! A few critiques, some of the dialog is odd, though it is still understandable. The jump is a tad bit too fast, running seems just a bit too slow for the animation, though that could just be me. I think a separate idle animation for when the PC is talking to themselves would really help to let you know when you can and can't move, i found myself just standing there a few times waiting for text that never came. All in all though great job! Keep it up!
Hello, can't you change the title of your video game please ? we have a video game that have a really close title, wouldn't want that these two good game,but different would be considered as one x) https://galoxyum.itch.io/crystals-heart-rebirth-fr-promo-dt
this was originally a video game of the Galoxyum studio,not ours. i just can say that it have no special reason,though,i am agree with you that it could seem strange at first.
but this video game earned some success and this is why we (the cosmos studio) have choose to buy the title right,so today this choice in title is no more an idiot choice as we plan to release a new game "crystal's heart" in a future.
today two video games are in work in our studio ; golden heart which is a little inspired by this title both in french an english, and further it will be crystal's heart 2,there too both in french and english.
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i cant equip the clothing
you drag and drop.
panties and bra get dropped off on the right side of the body panels.
Game looks like it has a lot of potential, but as it is right now there's not a lot to do and is a bit unpolished.
I'd personally love to see this game expanded since it looks like it's going to be really good!
keep working
I can't equip the clothes at the start of the game please help
Seems nice, but I can't equip her stuff at the start of the game.
You jacked off playing The Outer Worlds, too, huh?
The combat in this is... just wrong. I might be doing something wrong but there was no indication to me there was (no instructions in the tutorial). But the enemy's attacks ALWAYS hit, so you just lose health, and there seems to be no way to heal (I couldn't use those red blood things at all because im assuming they're health potions of some kind), so by the time I got to the big red boss (by just running and picking up the flowers and not actually fighting the enemies), I was on too little of health to kill him at all.
To make it better, make the combat better please. No one likes seeing their character stand in one spot as they take damage and they just click to deal damage. I'd personally:
Up the players damage
Add a blocking feature to negate the spell attacks if timed right
Take away the BS auto tracking on attacks
Fix the camera angle (i felt locked WAY too much, make it feel a bit more free)
And reduce the sound of that waterfall (better yet add a sound control option in the game)
Other notes, as people have said the dialogue is a bit odd. It feels forced and linear. Also on my game my character had black holes of nothingness for eyes. And dying ended with my character sitting on the floor and nothing else, meaning I had to quit and start it again to try again.
It looks like it has some potential but It is crushingly bad, to the point where I don't want to try to get anywhere in it. I like the art style and the vision you seem to have, but needs some MAJOR tweaks before it can be considered an alpha. I know its easy for me to complain and hard for you to implement, but these are my thoughts and I hope you either take them into consideration or at least hear it out.
I wish the best to you and hope this can become a fun game.
Promising! Love the art! A few critiques, some of the dialog is odd, though it is still understandable. The jump is a tad bit too fast, running seems just a bit too slow for the animation, though that could just be me. I think a separate idle animation for when the PC is talking to themselves would really help to let you know when you can and can't move, i found myself just standing there a few times waiting for text that never came. All in all though great job! Keep it up!
Thank you Kagekaton! For sure I will be improving the game based on your observations. I'm keeping your recommendations! Wait for future updates!
Glad i could help!
Hello, can't you change the title of your video game please ? we have a video game that have a really close title, wouldn't want that these two good game,but different would be considered as one x) https://galoxyum.itch.io/crystals-heart-rebirth-fr-promo-dt
As both your description and fans seem to be French, why don't you change the name to La Coeur de Cristal?
this was originally a video game of the Galoxyum studio,not ours. i just can say that it have no special reason,though,i am agree with you that it could seem strange at first.
but this video game earned some success and this is why we (the cosmos studio) have choose to buy the title right,so today this choice in title is no more an idiot choice as we plan to release a new game "crystal's heart" in a future.
today two video games are in work in our studio ; golden heart which is a little inspired by this title both in french an english, and further it will be crystal's heart 2,there too both in french and english.
i hope you have your answer
wish ya a nice day,
Anon Hosuka
Developer
Cosmos studio.
I mean...I don't care. I was offering up a possible solution to YOUR issue. Glad you seem to be more at peace, now. Cheers.
looks like a good game, i will download it
Thank you xHirox! Wait for more updates soon!
aw, great, i hope u a good luck here, ur game really looks good, the download was in pause, so noow i will complete it
cant wait for updates on this game
Thank you Shinra! Next updates will be covering battle system. Hope you can keep an eye on the project.